Policies

Dark Horse Policies
Divisions

  • Adult/Citizen
    • Any age can compete
    • Compete in the redpoint round to be placed (afterwards) into categories (Recreational, Intermediate, Advanced) and awarded prizes
    • NO FINALS ROUND for these competitors
  • Junior
    • Ages 12 and under ONLY
    • Compete in the redpoint round for a chance to go on to a finals round
      • Top three competitors from redpoint round move on to finals
    • Have their own boulder problems tailored specifically for their smaller size and strength
  • Youth
    • Ages 13 to 15 ONLY
    • Compete in the redpoint round for a chance to go on to a finals round
      • Top three competitors from redpoint round move on to finals
  • Pro
    • ANY age can compete
    • Compete in the redpoint round for a chance to go on to a finals round
      • Top six competitors from redpoint round move on to finals

REDPOINT ROUND RULES

  1. This is a redpoint competition. There are no limits to attempts. Attempts are used to break any ties so PLEASE record your falls.
  2. Problem completion needs to be witnessed and signed by two people
  3. Your final score is the sum of your five highest point problems.
  4. Features are on except for top edges unless marked with tape.
  5. Two hand control for the finish for the problem to count.
  6. If a hold breaks or spins, step off immediately or the attempt counts. Please notify staff of spinners immediately!
  7. JUNIOR division competitors climb only problems with BLUE cards! They match your scorecard!!
  8. For Citizen Division competitors, your final division (whether Recreational, Intermediate or Advanced) will be decided (after the Redpoint Round) based on your final score.
  9. If you have any questions (such as where to finish or if a certain hold is on), please ask!
  10. Finalists will be announced and posted as soon as they are compiled! There is a 10 minute appeals period once they’re posted.
  11. All results will be posted during our awards ceremony.

DARK HORSE FINALS ROUND RULESFORMAT:

  • Modified onsight
  • No limit on attempts

TIMING:

  • 5 minutes to attempt 1st problem, 5 minutes rest. Then the same for the second problem, etc..

SCORING:

  • Scores are determined in the following order:
  1. TOPS
  2. POINTS
  3. FLASHES
  4. ATTEMPTS TO HIGH POINT (totaled from all your problems)
  5. QUALIFIER SCORE
  6. QUALIFIER ATTEMPTS (totaled from your top 5 qualifiers)
  7. ALL QUALIFIER ATTEMPTS (totaled from every qualifier you attempted)
  • Point values for holds have been pre­determined on a Problem Scoring Map and are FINAL.
  • Holds must be controlled to receive points. Control can be:
    • Holding on for at least two seconds
    • Controlling body swing
      • Swinging out AND swinging back in before falling
    • Using a hold to make a further movement towards another scoring hold
  • Attempts
    • Counted every time the feet leave the ground.
    • Counted if competitor touches holds (other than brushing) before getting on the problem.
  • NOTE: ALL COMPETITORS MUST SIGN THEIR SCORECARDS AFTER THEIR TIME IS UP ON EACH BOULDER. This is to prevent any post­comp scoring issues. The judge should tell each competitor what they were scored, how they were scored, and then make sure the competitor signs the card in agreement before starting the next boulder.

FEATURES:

  • Features are “ON” except for top edges (unless marked by route­tape)
  • Volumes are “ON” (unless marked by route­tape)
  • Bolt holes in the wall are “OFF”
  • If you use a hold that is “OFF”, the judge will call you down and you will be awarded points for the last controlled hold that was “ON”

TECHNICALS:

  • If a hold spins or breaks or you become injured, call it out immediately for the attempt to NOT count or keep climbing to have the attempt count.
  • Competitor will be moved back in line and given at least five minutes rest before finishing their remaining time for that problem.
  • If you don’t call a technical for a spun hold and it affects you later, the attempt will still count.
  • If a technical is called by the competitor and it is found the hold has not spun or broken, the lost time (taken for the routesetters to check the hold) will not be credited back to the competitor.
  • Competitor will be moved back in line and given at least five minutes rest before finishing their remaining time for that problem.

APPEALS:

  • Competitor must submit an appeals to Chief Judge within 5 minutes after results are posted

The Beta

General: MetroRock’s 6th year of the Dark Horse Series will be in full swing this November—a four comp series culminating in a heart-stopping Championship round where the country's most vicious, blood-thirsty competitors battle for this year’s title. Youth and Junior competitors will also have a shot in their own Finals category for each competition.